Eyes
Eyes page contains all IPD and eye tracking related options.
- Calibration
- Measure IPD
- You can start the Measure IPD function to measure the pupillary distance. The results will be shown as an info overlay inside the headset.
- Calibrate Head Pose
- Shows a simple vertical position overlay inside the headset to help with finding ideal position of the headset on users’ face.
- Calibrate Eye Tracking
- You can start the eye tracking calibration. The type of used calibration depends on the state of Calibration Mode switch in Eye Tracking section below.
- Measure IPD
- IPD
- Shows current IPD value corresponding to the position of the physical slider on the bottom of the headset.
- Eye Tracking
- Enable
- Allows enabling or disabling the eye tracking.
- Eye tracking can be either used for foveated rendering (if VR application supports it), or the eye tracking results can be visualized in real-time (see Heatmap options below).
- Autostart
- If Autostart is enabled, eye tracking will be automatically started after successful calibration.
- Calibration Mode
- You can select which mode will be used for eye tracking calibration.
- Simple mode calibration uses the same one-point pattern as the Measure IPD function.
- Advanced calibration uses a seven-point calibration pattern for better eye tracking precision.
- Enable
- Heatmap
- This section is only available when eye tracking is calibrated and running.
- Heatmap Type
- You can select a type of eye tracking visualization.
- Heatmap type will show a persistent heatmap which adds intensity to areas over time as user is looking at them.
- Trail type will show a temporary visualization which disappears after few seconds, so it will always show only the latest areas which user was looking at.
- Clear Heatmap
- Can be used to clear the currently displayed eye tracking visualization.
- Enable Heatmap
- Shows or hides the eye tracking visualization inside the VR View window.
- Show Overlay
- Shows or hides the eye tracking visualization inside the headset.
- Be aware that this will influence the eye tracking results slightly, as user will most likely sometimes focus on the eye tracking visualization itself.
- Heatmap Resolution
- Can be used to change the resolution of displayed eye tracking visualization.
- Heatmap Opacity
- Can be used to change the opacity of displayed eye tracking visualization.
This page was last modified on May 14th, 2025 at 13:50
< PreviousNext >