Changelog

1.0.3.95 – Somnium SDK Beta3 hotfix

May 2nd, 2025
  • Fixed process freeze issue in DCS.
  • Fixed iRacing crash when mixed reality cameras are connected.
  • Fixed application crash when enabling mixed reality with Nvidia sharpening.
  • Known issues:
    • 120 Hz might cause image artifacts on some PC setups.
    • Only advanced eye calibration is currently available, and it is not possible to manually enable/disable eye tracking (eye tracking is started automatically after a successful calibration).
    • VR Controllers are not supported in native OpenXR.
    • Motion cancellation is not yet available.
    • Spacewarp functionality is not yet available.
    • SteamVR driver is included in this beta, but only basic rendering is available, so we do not recommend testing SteamVR with this version.

1.0.3.93 – Somnium SDK Beta3

April 23rd, 2025
  • iRacing OpenXR compatibility fix.
  • Mixed Reality color & image improvements.
  • Improved image warping.
  • Eye tracking functionality added (only advanced calibration is available for now).
  • Foveated rendering functionality added (both static + dynamic). Tested in DCS (requires enabling Quad Views option in DCS VR settings) and Unreal Engine.
  • Buttons functionality added. Additional new button actions are available (separate action for passthrough and masked mixed reality, separate action for eye tracking calibration).
  • Stability & performance improvements.
  • Other bug fixes & improvements.
  • Known issues:
    • 120 Hz might cause image artifacts on some PC setups.
    • Only advanced eye calibration is currently available, and it is not possible to manually enable/disable eye tracking (eye tracking is started automatically after a successful calibration).
    • VR Controllers are not supported in native OpenXR.
    • Motion cancellation is not yet available.
    • iRacing doesn’t load when MR USB cables are connected.
    • Spacewarp functionality is not yet available.
    • SteamVR driver is included in this beta, but only basic rendering is available, so we do not recommend testing SteamVR with this version.

1.0.3.89 – Somnium SDK Beta2

March 8th, 2025
  • Added Mixed Reality capabilities
  • Added VR upscaling algorithms
  • Minor bug fixes and improvements
  • Known issues:
    • OpenXR runtime is not compatible with iRacing.
    • Eye tracking and foveated rendering functionality is not yet available.
    • Motion cancellation is not yet available.
    • Spacewarp functionality is not yet available.
    • SteamVR driver is included in this beta, but only basic rendering is available, so we do not recommend testing SteamVR with this version.

1.0.3.83 – Somnium SDK Beta1

February 19th, 2025
  • Added support for multiple display frequencies (72Hz, 90Hz, 120Hz).
  • Better performance with native OpenXR runtime (approximately 30-40% increase when compared to previous version).
  • Potential audio bug fix (robo voice).
  • Full compatibility with Unreal Engine 5.2 and newer.
  • Known issues:
    • This beta version is designed to test only features mentioned above using native OpenXR runtime and it does not support additional functionality such as: foveated rendering, upscaling, spacewarp, overlays, VD, buttons, MR etc.
    • SteamVR driver is included in this beta, but only basic rendering is available, so we do not recommend testing SteamVR with this version.

1.0.3.43

December 5th, 2024
  • Additional fix for flashing black stripes while using SteamVR driver.
  • Fixed tracking initialization issues in OpenXR applications.
  • Added option to disable spacewarp functionality (Rendering page).
  • Added color enhancer option for mixed reality (MR Exposure page).
  • Adjusted default mixed reality exposure values.
  • Fix for OpenXR DirectX12 compatibility issues.
  • Known issues:
    • Somnium OpenXR Runtime 4.8.2 is not compatible with Unreal Engine 5.2 and newer.
      • For now we recommend using either SteamVR plugin or SteamVR OpenXR runtime with those versions of Unreal Engine.
    • Mixed reality image is not shown when Blending is set to 100% (Mixed Reality – General page).
  • Notes:
    • This version was also later released in Standalone edition as version 1.0.3.96.

1.0.2.41

November 14th, 2024
  • Partial fix for flashing black stripes while using SteamVR driver (depends on specific PC setup).
  • Fixed crash in SteamVR when activating the Calibrate Head Pose function (Eyes page).
  • Added measured IPD visualization to SteamVR driver.
  • VR View optimization (VR View will not limit the rendering pipeline).
  • Fixed Somnium VR1 Tool list in Windows Apps to only show the latest installed version.
  • Other minor improvements and fixes.

1.0.1.37

November 1st, 2024
  • Fixed perceived delay of the VR movement vs physical movements.
  • Fixed low FOV problems to allow for the full FOV of the headset to be utilized.
  • Changed default rendering resolution to 80%.
  • Added option to set custom keyboard shortcut in the Buttons tab.
  • Updated algorithm for mixed reality latency compensation.
  • Fixed IPD values displayed in Connected Headset section and in the Eyes tab.
  • Added capability to switch FOV and resolution without restarting SteamVR.
  • Fixed FPS counter in Somnium VR1 Tool when using SteamVR.
  • Fixed measure IPD and eye tracking functionality in SteamVR.

1.0.0.28

September 26th, 2024
  • First release of Somnium VR1 Tool

This page was last modified on May 14th, 2025 at 13:20

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