SteamVR
SteamVR page contains specific options for the SteamVR tracking system.
- Enable
- Can be used to select SteamVR as currently active tracking system.
- This option corresponds to the Active Tracking option on the Tracking – Overview page, so any previously selected active tracking system will be replaced by SteamVR if enabled.
- IMU Merge
- When this option is enabled, SteamVR tracking will be merged with the internal IMU sensor data.
- This can lead to faster tracking response during fast rotational movement, but as SteamVR tracking already contains its’ own IMU sensor we recommend leaving this option unchecked for most use-cases.
- Motion Cancellation
- If you’ll be using XTAL headset on a motion platform, you can utilize secondary SteamVR/Lighthouse tracker for direct platform movement cancellation/compensation.
- When Motion Cancellation is enabled you can select tracker ID from a list of all available SteamVR trackers. You can also use the Refresh IDs button to reload the list of SteamVR trackers.
- Legacy Input
- When this option is enabled, the VRG runtime will use an older legacy version of SteamVR input API for communication with SteamVR controllers.
- You should only use this option with applications which don’t support new SteamVR input API.
This page was last modified on April 4th, 2025 at 17:31
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